I wanted to continue the accidental feedback of what about an Orbiter ported to Xbox 360 Arcade or Indie Games.
So I know there are those that feel PC is the only thing that can handle it, however if this were true then Forza Horizon and it's very complicated physics systems would not be...
I want to use the GameStudio 3.0 and Xbox 360 Community Development Kit to bring to the console this simulator. Mainly to prove many out there love the space sims and flight sims.
So many companies are affraid to take chances with things like orbiter. But hey I am willing to eat 100 bucks just...
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