There seems to be something up with Vessel->GetClassName()
If I try to use it I'm getting an unsatisfied reference (I think from from something call GetClassNameW).
I'm using Visual Studio 2010 but this looks like a straight linker error.
Can someone else see if this is replicable?
Thanks
I've been trying to create a simple vessel and whatever I do the +z body axis ends up pointing downwards. I've been creating the mesh as a 3ds in Anim8tor and then using 3ds2msh to get the orientation "Right" i.e the top of the vessel upwards. However whtever I have done with rotations of the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.