New Release [2014 update] UCGO + DeltaGliderIV + UMMU

Any hints on he problem I reported earlier?

I know this is not the most appropiate thread for bugs, but...
 
I last seen this problem months or years ago, but yesterday I saw it again.

On a Orbiter install with OrbiterSound and DG-IV (2014 update) during DeltaGlider-IV rollout after landing, I have multiple G-Excess warnings and the ship is not braking.

What is happening?

Sounds like the old problem with graphics clients giving too high FPS for vessels to touch the ground properly. Are you using the DXD9 client? I vaguely remember Jarmo fixing that some time back, though I could be wrong.
 
Yes, I am using D3D9 R12, and the problem is not exactly on me, is on a friend, and he has a megasupercomputer with really high FPS.
 
ShuttleA is my favourite ship. It's awesome that you did an improved version. Thank you very much.
 
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