Anybody know of a kill translation thrust add on?

Mojave

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I am trying to find an kill translation thruster add on that works like kill rot. Note this should also work in orbiter100606. I can't find anything on O-H. It could just be me.:)

Thanks
 
Do you mean change translation to match that of another object?

if so IMFD has a VeM (Velocity Match) mode that will do it.

Attitude MFD has a much better version of the same (in my opinion anyway).
 
Not possible. If you are in orbit you are already translating prograde. If you kill that you hit the atmosphere. Hard. You can kill translation with respect to another vessel but that's it.
 
Oh, that's what I want. I like to dock to the ISS using the shuttle, I get goin well; before I dock I shift from translation, I just wan't t o stop that somehow, I figure the real space shuttle has something that does it automatically.
 
Velocity match in IMFD or attitude MFD.
 
So you want to kill all relative movement between shuttle and ISS? The two MFD's I linked above will do that.

Note you don't want to kill all translation. you want to kill translation with respect to another vehicle, that its you want to have zero relative movement between you and ISS (Station-Keeping basically). That's not the same as killing all translation as both you and ISS will be moving in a prograde direction.
 
Docking MFD.

---------- Post added at 11:50 AM ---------- Previous post was at 11:49 AM ----------

So you want to kill all relative movement between shuttle and ISS? The two MFD's I linked above will do that.

Note you don't want to kill all translation. you want to kill translation with respect to another vehicle, that its you want to have zero relative movement between you and ISS (Station-Keeping basically). That's not the same as killing all translation as both you and ISS will be moving in a prograde direction.


Sounds right to me. I guess I didn't know exactly what I was talking about (again):rofl:
 
I mean like kill rot, it just kills all translation movement.


Relative to what? The global frame? Sure, then Earth is gonna leave you behind at 30 km/s!

You have to kill translation relative to another object, that is preferably in a very similar orbit to your own.
 
Kill translation relative the ISS.
Attitude MFD will do that. It should be on Orbithangar. I haven't gotten around to testing it with 2010 yet, but its the best you have besides IMFD, and that will null all relative translation. Attitude MFD can null specifically X, Y, and Z axis relative velocity.
 
Why is this in the off topic forum? Try using the docking hud. If you burn pointing at -v you will kill your relative motion.
 
O-F Staff note: Topic moved from Off-Topic to General Questions and help
 
Let's sum up the amount of each MFDs' names repeated in this thread.
 
You could try [ame="http://www.orbithangar.com/searchid.php?ID=3530"]InterMod[/ame] by Artlav, it has a very handy function that kills velocity relative to the nearest vessel.

It also includes other useful and interesting functions, such as Zenith and Nadir attitude hold autopilots, a near clipping plane delimitation function, and a wireframe mode.
 
Not possible. If you are in orbit you are already translating prograde. If you kill that you hit the atmosphere. Hard. You can kill translation with respect to another vessel but that's it.

Well, lesse here.

Let's apply Kill Translation to an object "standing still" on the earth... For the sake of Humor, I'll include some lyrics from "The Meaning of Life."

Since we're "standing on a planet that's evolving, revolving at 900 miles an hour..."

Kill Trans would halt that, so, relative to the earth - we're suddenly whisked away at 900 miles an hour - not too bad, in fact the earth's gravity would just pull us back in again eventually - where we'll grind to a destructive hault in the surface. (aka fall like a rock and burn up).

But we're also "orbiting at 19 miles a second, so it's reckoned, the Sun that is the source of all our power..." Now we're being jerked away from the earth at 19 miles/second. No hope of surviving that, or getting back any time soon; although, we'll still be in the Sun's SoI - so we'll fall into the sun and fry.

But a true Kill Trans would also be able to counter the sun's movement around the gallactic core, thus it needs to counter the fact that "the Sun and you and me, and every star that we can see, is moving at a million miles a day..." around the galactic core.

Assuming we could survive the sudden jump from ~700 miles/second (that's ~1,125 km/sec) to zero (relative to the galactic core), the sun would race away from us. Luckily, our chance of slamming into another star are astronimically small (get it, star - astronomically...) and we would have several million years to think about our fate as the galactic core pulled us in. Given the time compression experienced as we near the event horizon - we could think about a great many things before being torn assunder, quantum point-particle by quantum point-particle as we fall into the million+ solar mass black hole at the center of the Galaxy.

:rofl:

~ED
Tongue firmly in cheak...
 
Actually, a kill translation in the inertial frame of the universe would bring you to a screeching halt as the rest of the universe runs away from you at the speed of the Big Bang.

Since the center of the Universal coordinate system is wherever the observer happens to be at the moment, I bet it would be quite spectacular for the fraction of a second you lived.
 
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