ErrorLimit
SamplingInterval
; === Physical Parameters ===
Mass
;Size
Size
JCoeff
AlbedoRGB
; === Rotation and precession parameters ===
PrecessionLAN
PrecessionObliquity
PrecessionPeriod
LAN
LAN_MJD
SidRotOffset
SidRotPeriod
Obliquity
;SidRotPeriod (days)
;SidRotPeriod (SI seconds - node to node)
;Precession Period (years)
;Obliquity (deg)
;Ecliptic Obliquity (deg)
; === Atmospheric Parameters ===
;AtmPressure0
AtmDensity0
AtmGasConstant
AtmGamma
AtmAltLimit
AtmHorizonAlt
AtmHazeExtent
AtmColor0
AtmHazeColor
AtmFogParam
AtmFogColor
; === Cloud parameters ===
CloudAlt
CloudRotPeriod
CloudShadowDepth
CloudMicrotextureAlt
; === Visualisation Parameters ===
MaxPatchResolution
MinCloudResolution
MaxCloudResolution
SpecularRipple
What I'd like to know is what happens if you increase/decrease these values?
Can you add more than one cloud layer?
What do I change to increase/decrease the distance from the Sun?
Which values should I change to increase/decrease size?
What does increase/decrease mass do and how do I calculate realistic mass?\
What are the pixels/pixels of level 1-14 textures?
Should I make textures for all of these resolutions?
How do I create textures for the clouds of gas giants?
How do I change the color of the atmosphere?
How do I change the color of water?
How do I make cloud layers?
And much, much, much more...
So, please post anything and everything I should know and tips and tricks on how to do so. I plan to use GIMP and Blender for construction.
SamplingInterval
; === Physical Parameters ===
Mass
;Size
Size
JCoeff
AlbedoRGB
; === Rotation and precession parameters ===
PrecessionLAN
PrecessionObliquity
PrecessionPeriod
LAN
LAN_MJD
SidRotOffset
SidRotPeriod
Obliquity
;SidRotPeriod (days)
;SidRotPeriod (SI seconds - node to node)
;Precession Period (years)
;Obliquity (deg)
;Ecliptic Obliquity (deg)
; === Atmospheric Parameters ===
;AtmPressure0
AtmDensity0
AtmGasConstant
AtmGamma
AtmAltLimit
AtmHorizonAlt
AtmHazeExtent
AtmColor0
AtmHazeColor
AtmFogParam
AtmFogColor
; === Cloud parameters ===
CloudAlt
CloudRotPeriod
CloudShadowDepth
CloudMicrotextureAlt
; === Visualisation Parameters ===
MaxPatchResolution
MinCloudResolution
MaxCloudResolution
SpecularRipple
What I'd like to know is what happens if you increase/decrease these values?
Can you add more than one cloud layer?
What do I change to increase/decrease the distance from the Sun?
Which values should I change to increase/decrease size?
What does increase/decrease mass do and how do I calculate realistic mass?\
What are the pixels/pixels of level 1-14 textures?
Should I make textures for all of these resolutions?
How do I create textures for the clouds of gas giants?
How do I change the color of the atmosphere?
How do I change the color of water?
How do I make cloud layers?
And much, much, much more...
So, please post anything and everything I should know and tips and tricks on how to do so. I plan to use GIMP and Blender for construction.