Discussion Best way to create light in a dark room?

MaxBuzz

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I know how to adjust the luminosity of the material, install the light source, install the spotlight but these methods have their pros and cons
 
the illuminated material works on the entire plane but I need to achieve local lighting this is handled by creating a spotlight in VesselBuilder, but it's too bright. how to dim the spotlight?
 
I didn't see spotlight in the doc.
But here is the setup. I don't see an intensity setting.
IIJlMe5.jpg

I guess the other way is to make a texture with the light effects on the texture
 
Yeah, I would think, unless it needs to be dynamic--something you'll turn on and off--you're far better off baking the lighting effect/shadows into the VC textures, at least from a performance and ease of implementation standpoint.
 
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