Hi all. You see, I've got another question..... :rofl:
Well in quite a few cases I need to make some translation, rotation or part deletion changes to existing meshes (sometimes from other people's add-ons, sometimes from my own meshes, all for my personal use), but I have found no easy way to do this with Anim8or or Blender:
Anim8or: no method that I could use to convert .msh into .3ds
Blender: has the quirky problem of losing all textures after making changes and re-exporting as mesh files.
So what's the easiest and quickest way to do this? Thanks! :tiphat:
Well in quite a few cases I need to make some translation, rotation or part deletion changes to existing meshes (sometimes from other people's add-ons, sometimes from my own meshes, all for my personal use), but I have found no easy way to do this with Anim8or or Blender:
Anim8or: no method that I could use to convert .msh into .3ds
Blender: has the quirky problem of losing all textures after making changes and re-exporting as mesh files.
So what's the easiest and quickest way to do this? Thanks! :tiphat:
