Question Camera on MFD?

Lizhi Shang

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Hello,

I wish to know if there is an MFD addon that allows displaying a camera view?

In case of hover, a downward looking camera, or in case of docking, a docking camera?

Sincerely,
 
I know there was a CameraMFD addon that worked with an older version of Orbiter. I don't know if it's compatible with Orbiter 2016, but you can certainly try it and see:

CameraMFD 0.12 Beta
 
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I know there was a CameraMFD addon that worked with an older version of Orbiter. I don't know if it's compatible with Orbiter 2016, but you can certainly try it and see:

From my experience with the Orbiter sdk, something like this is basically impossible to do without some major, very evil hacks (or potentially by integrating the feature directly into a graphics client, but then it'll only work with that client). As such, I wouldn't expect it to work for anything but the precise orbiter build it was compiled for.
 
There are some interesting looking functions in the D3D9 sdk files... :hmm: not sure if it works, or if it is intended for this use.
 
Works well with the v.160815 version.
 
No luck with d3d9 160828 or standard orbiter 171203, for both the dll is not loaded successfully. Prob just XP.
 
There are some interesting looking functions in the D3D9 sdk files... :hmm: not sure if it works, or if it is intended for this use.

Yes they are intended for that use :)

Attached is a ZIP of a Demo MFD that uses some of that functionality.
I don't know exactly what Orbiter version the included DLL was build for, but I think it's "Orbiter BETA" Orbiter 2016 (v.160828).

Nevertheless, the included source should give you some hints...

/Kuddel

P.S.: Note, that this was/is work-in-progress, so no guarantee to work 100% as expected
 

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Yes they are intended for that use :)

Attached is a ZIP of a Demo MFD that uses some of that functionality.
I don't know exactly what Orbiter version the included DLL was build for, but I think it's "Orbiter BETA".

Nevertheless, the included source should give you some hints...

/Kuddel

P.S.: Note, that this was/is work-in-progress, so no guarantee to work 100% as expected

I have to study that when I get the chance... maybe I can make the TV screens in SSU. Thanks! :thumbup:
 
The Camera part is at class PageB (PageB.h).
And don't get confused that I implemented everything in just the header files, it was a quick test back then...

---------- Post added at 20:50 ---------- Previous post was at 20:42 ----------

Note: The included DLL is for Orbiter 2016 (v160828)!
 
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