Problem Cloud layers cause flashing

SuprunP

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Hi everyone!

I've recently discovered one small problem the gist of which is as follows.

When the 'Cloud layers' box is ticked and I'm looking at the sky from the Shuttle's cockpit before the launch (Generic cockpit view) or a Titan rocket's one, if I may say so, my monitor begins to slightly flash sometimes. I noticed that it happens especially when the sky is most overcast (how dense the clouds are can be seen from space rather than from the ground, though) and apparently there's no flashing at night. As I gain altitude the flashing continues but at about 6 km altitude the sky noticeably changes its hue and everything is on an even keel again. There's no flashing from the glider's cockpit view and I reckon it has something to do with its horizontal position as opposed to the Shuttle's or a Titan rocket's. Obviously there is no flashing or sharp change in the color of the sky with the 'Cloud layers' option off.
Could you suggest something?

I use Orbiter 2010 P1. [v. 100830]

Thanks.
 
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How frequent is the flashing? Is it always the same or depends on the size of cloud which is above the camera?
 
Well, I can't quite measure the frequency (maybe 0.5-2 times a second - it is not consistent) and it always depends on something, whether it is the size of the clouds or the time of the day I'm not sure. It might be the combination of both, though. When I pause the simulation the flashing stops.
 
I've been trying to resolve this glitch for a while and came across the "MaxCloudResolution" parameter in Earth.cfg. It was set at 8 and I tried to lower it until the flashing ceased, which happened when the number was 5.
Does this have something to do with my video-card?

Thanks.
 
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