Question Composite vessel DLL ??

Moach

Crazy dude with a rocket
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Hi... i was wondering... my "C++ for windows" skills yet leave much to be desired, so i´m not sure on how to proceed on this...

what if one were to make a "hybrid" vessel DLL, i mean... my own DLL would "attach" something like the spacecraft3.dll and relay some of the ship´s functionality to it, allowing me to focus on developing the stuff that´s unique to my ship and reinvent the wheel a little less...

is it worth it, doing something like this? or is the hassle involved greater than if i were to do things "manually"?
 
You'd be best coding your own .dll and not trying to use both your own and spacescraft3
 
yeah... i thought so... thanks for confirming!
 
I don't think it would be a big hassle to write code that load vessel's parameters from, say, a text file, but it would sure be worse than to plug things manually specially if you're still a beginner. Spacecraft3 interoperability is out of question though.
 
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Roger that!

I´ll stick to Ctrl+c, Ctrl+v from the samples while i can... that´s enough non-reinvention-of-the-wheel for me...:hmm:
 
Roger that!

I´ll stick to Ctrl+c, Ctrl+v from the samples while i can... that´s enough non-reinvention-of-the-wheel for me...:hmm:

Copy+paste addon developing can only get you so far, once you have released a few addons using Copy+paste addon developing you will see why!
 
... that´s enough non-reinvention-of-the-wheel for me...:hmm:

I wouldn't worry too much about avoiding re-inventing the wheel. Doing so is precisely how you go through the process of learning.
 
it´s really not ALL copy-paste... i´m just going over the DG sample so i can understand what goes where...

it´s working out quite fine, so far... :yes:

i actually did have to re-write the entire RCS thruster set... the ones on my ship are not configured the same as they are on the glider...



-- and now, my latest invention..... *drumroll*............. THE WHEEL! :cheers:
 
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