Gaming Creating an ocean exploration simulator

:nono: Guys, we don't have to program another simulator, why don't we just replace the Dg's model with a sub, change the textures of Titan and its atmosphere and use titan with orelux.:lol:

:lol:

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Yes and no. In C++, interfaces would be just classes, because C++ does not know interfaces.

But practically, it is a different concept and in many other languages also a special language element.

Interfaces only describe the signatures of functions and properties, that a class must provide to implement this interface. An interface does not implement any of these functions or properties - it leaves it to the class that implements it.

But you can treat an interface like a class for calling such functions. You can not create an instance of an interface (with "new"), because every instance is considered abstract but you can assign any object to a reference of that interface, that implements the interface.

so an interface is kinda like a virtual class?

(ps, I am sorry for all of the C++ analogies. Its wired directly into my brain you know)
 
so an interface is kinda like a virtual class?

Not really. AFAIK, virtual classes are there to deal with the diamond problem introduced by multiple inheritance in C++.
If anything, it would be more like an all-abstract class. The class itself is abstract, and all its functions need to be abstract, too. It would also contain no fields, just methods.

But it is better to learn those C# concepts without constantly comparing it to C++.
 
Any objections to updating to Unity 5? Especially the fact that by using it, we also can use all engine features now, makes it really attractive to me.
 
Any objections to updating to Unity 5? Especially the fact that by using it, we also can use all engine features now, makes it really attractive to me.

Not really... But I may be out of the loop for a bit. My windows partition is almost crammed full at the moment, so I will need to clear out some space in order to install it. But if it is much better than Unity 4, I see no reason why not. :thumbup:
 
Microsoft is presenting a number of weekend workshops on Unity in April and May in Germany, I consider attending the one in Magdeburg...
 
But...what did we forget underwater?...
Likewise, what did we forget in space?
 
But...what did we forget underwater?...
Likewise, what did we forget in space?

No idea. My first felt answer would be: Almost everything.
 
It is a bad habit of mine to use "why?" or "what for?" anytime new idea come into my mind. It has wrecked about a year or two of my life.
 
It is a bad habit of mine to use "why?" or "what for?" anytime new idea come into my mind. It has wrecked about a year or two of my life.

Is no bad thing if you are planning to get into accounting.

Usually I keep it with "You have to attempt the impossible to achieve the possible"... is maybe not always rational and successful, but more fun.
 
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