soundmackdaddy
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hey,
I have been entertaining the idea of building an orbiter simpit for some time and I has decided that one of the easiest ways of interfacing switches etc is through a keyboard encoder that responds to particular keyboard shortcuts.
While this would currently work fine for many common functions (eg: landing gear etc.), however I was wondering how this could be done for other addons, for all the switches in the DeltaGlider IV or the NASSP Apollo CM. I figured this could probably done by either directly modifying the C++ code of the vessel or by creating a plugin that could do the job, however I dont have that much programming experience (but willing to learn).
Is this possible? If so, how could this be done? - I have had a look at all the SDK and API reference stuff but I cant seem to work out the syntax for adding in keyboard shortcuts to the code and where it would be added.
Many thanks for your help,
Kristian
I have been entertaining the idea of building an orbiter simpit for some time and I has decided that one of the easiest ways of interfacing switches etc is through a keyboard encoder that responds to particular keyboard shortcuts.
While this would currently work fine for many common functions (eg: landing gear etc.), however I was wondering how this could be done for other addons, for all the switches in the DeltaGlider IV or the NASSP Apollo CM. I figured this could probably done by either directly modifying the C++ code of the vessel or by creating a plugin that could do the job, however I dont have that much programming experience (but willing to learn).
Is this possible? If so, how could this be done? - I have had a look at all the SDK and API reference stuff but I cant seem to work out the syntax for adding in keyboard shortcuts to the code and where it would be added.
Many thanks for your help,
Kristian