Problem D3D9 Client - Font cache is full

miquelbb

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Dear Orbiter Forum members,

I am having some issues with Orbiter when trying to run some scenarios which contain the ISS and a self-programmed Soyuz spacecraft.
Sometimes, at some point of the simulation, Orbiter crashes unexpectedly. After checking the log file "Orbiter.log", I can see that after loading all the modules and starting the simulation, a repeated error log is given: "Font cache is full", which is actually, as I have checked on the Internet, part of the D3D9Client Module. This error keeps happening until the program crashes.
I am using the latest release of the D3D9 client: R15.
Could you help me debug this error?

Thank you!
 
Hi Miquel,
sorry for being late on your request (real life problems ;) ).
I can currently not see what might cause your problem. Would you mind sending me your self-programmed Soyuz code? I'll send you my e-mail (via PM) so it might be easier to send that way.
And of course the code will be kept private!

And a say your issue on the codeplex site, very good!
/Kuddel
 
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