Is fuel mass, the weight of the vehicle on the LP or is it the amount of fuel in the vehicle? I'm trying to get a realistically large amount of fuel on a Shuttle
Vessels that use a custom .dll (listed under "Module = ... in a config file) can not have many of their parameters edited. DryMass and FuelMass are defined in the .dll. And don't even try editing a .dll by hand...
Vessels that use SC3 have everything defined in the .ini file. You can make changes there.
Vessels that use a plain .cfg file have parameters:
Code:
Mass = ...
MaxFuel = ...
Mass refers to the dry mass, MaxFuel refers to the fuel capacity.
Vessels that use a custom .dll (listed under "Module = ... in a config file) can not have many of their parameters edited. DryMass and FuelMass are defined in the .dll. And don't even try editing a .dll by hand...
Not exactly... Those parameters are often first defined in the "ClbkSetClassCaps" section of the .dll. If they are not altered in other places in the code (i.e. triggered by an event, or frame update), modifying the config file works, AFAIK. :tiphat:
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.