Project DeltaGlider-R ('R' for 'realistic')

BTW if you're talking about having two separate meshes, one for the exterior view and a second for the VC view, you don't necessarily have to use two different meshes (for example, the XR2 only has one mesh -- it just uses the same mesh for both the exterior and VC views). In any case, cool ship here!! :thumbup:
 
Looks good. For texturing go simple. Use black and shadows for areas with no detail.

Remember that you can add dials and even lights by modeling it all in 3D.
You simply animate them. Need a red status light to come on? Simple, put it on a mesh group and move it forward related to the panel background ;)
 
Need a red status light to come on? Simple, put it on a mesh group and move it forward related to the panel background ;)

Or better yet, change the UV coordinates of light mesh group.
 
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