diegorodriguez
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Whenever on final approachng for docking to ISS, I follow the usual order in the Docking MFD.
Fortunately, once you have tuned in your selected docking port, it's quite straightforward to get a good alignment just rotating around and killing rotation once you get the cross in the center. Your attitude gets fixed, so you should see stars standing still on your windshield.
What I've noted in respect to docking to ISS is that, even killing my own rotation after reaching a good alignment, I see a small but consistent drift along time that ends making my attitude bad and forcing me to re-do alignment interleaved with two-dimensional offsetting until the very capture. This makes the whole thing extra-annoying...
Moving the point of view onboard ISS I see there's a small rotation that makes me wonder whether it should be convenient to kill rotation on ISS before actually aligning my own vessel.
So... Why does ISS rotate? Is it so in real life?
- Align (X cross in the center)
- Rotate (arrow pointing upwards)
- Offset (+ cross in the center)
Fortunately, once you have tuned in your selected docking port, it's quite straightforward to get a good alignment just rotating around and killing rotation once you get the cross in the center. Your attitude gets fixed, so you should see stars standing still on your windshield.
What I've noted in respect to docking to ISS is that, even killing my own rotation after reaching a good alignment, I see a small but consistent drift along time that ends making my attitude bad and forcing me to re-do alignment interleaved with two-dimensional offsetting until the very capture. This makes the whole thing extra-annoying...
Moving the point of view onboard ISS I see there's a small rotation that makes me wonder whether it should be convenient to kill rotation on ISS before actually aligning my own vessel.
So... Why does ISS rotate? Is it so in real life?