General Question Double Star System

Interstellar Planet

Cosmic Voyager
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I'm trying to create a planetary system with two stars, one in orbit around the other. The setup looks like this:

Star1
Planet1
Star2

The OrbiterConfig pdf says it's possible, but I can't figure out how to write the config file for the second star because it needs to have orbital elements. If I write the config file like I would for a planet, Orbiter crashes when I load it. Does anyone know how to do this?
 
Also from OrbiterConfig.pdf:
(note: planetary systems with more than one central star are not currently supported)

You have to define the star as a planet for Orbiter to accept it as part of the system. It can still have all of the physical parameters of a star, but it cannot have the same sprite appearance as the central star, and will not emit light.
 
The OrbiterConfig pdf says it's possible

Are you sure ? IMHO the only mean to simulate that is to create a giant planet that looks like a star, but won't emit any light anyway. There can be only 1 light source.

:ninja:
 
Also from OrbiterConfig.pdf:


You have to define the star as a planet for Orbiter to accept it as part of the system. It can still have all of the physical parameters of a star, but it cannot have the same sprite appearance as the central star, and will not emit light.

Was there ever any word about possibly expanding Orbiter to accept multiple stars (& by extension light sources), or was it just too complex to be done?
 
If i remember right, OGLAClient can support multiple stars in Orbiter - the OGLA engine itself definitely can.

AFAIK, multiple stars is only a graphics problem, not the core - the second star would be there, but will not show up in regular graphics.

(I'm away from Orbiter capable machine or my code, so all of the above is from memory.)
 
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