- Joined
- Nov 18, 2007
- Messages
- 617
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- 0
- Points
- 16
- Location
- Indianapolis
- Website
- www.orbithangar.com
The Eaglet is a Space:1999 inspired craft capable of launching at a user selected angle. It contains animated controls for many functions and I hope to add more for cockpit utility. The graphics are user friendly to make pilot faces and side banners easy to customize.
The engines are Bussard fusion generators used to accelerate ions for exhaust. Technobabble for "goes fast."
The toroid-enclosed bottles are supposed to "heat up" by changing textures as the engines run but I found a problem sharing textures among multiple vehicles using the same mesh. So for now they're stuck "on" until I figure that out.
This is my first addon meshed and coded from the ground up so I anticipate problems. Textures are more place holders for now while I seek for something better. The meshes are not yet optimized and frame rates may suffer though it shouldn't get any worse.
Brief launch procedure: '4' to set angle, '5' to assume launch position. Launch at will!
[ame="http://www.orbithangar.com/searchid.php?ID=3566"]Eaglet[/ame]
The engines are Bussard fusion generators used to accelerate ions for exhaust. Technobabble for "goes fast."
This is my first addon meshed and coded from the ground up so I anticipate problems. Textures are more place holders for now while I seek for something better. The meshes are not yet optimized and frame rates may suffer though it shouldn't get any worse.
Brief launch procedure: '4' to set angle, '5' to assume launch position. Launch at will!
[ame="http://www.orbithangar.com/searchid.php?ID=3566"]Eaglet[/ame]
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