Problem Help with the effect of burning fuel

MessiGamer

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I am using these settings for a rocket without stages, and will not appear the effect of burning fuel. Could someone help me? thank you :tiphat:

; === Configuration file for vessel class Rocket

[CONFIG]
MESHNAME = Rocket
SIZE = 25
EMPTY_MASS = 10000
FUEL_MASS = 20000
TouchdownPoints = 0.0 1.0 -5.0 1.0 0.0 -5.0 -1.0 0.0 -5.0
MAIN_THRUST = 6e5
MaxMainThrust = 150000.0
MEngineRef = 0.0 0.0 -5.0
MaxAttitudeThrust = 1000.0
MaxFuel = 9000.0
ATTITUDE_THRUST = 6e5
ISP = 50000
TRIM = 0.05
PMI = (15.5,22.1,7.7)
CW_Z_POS = 0.09
CW_Z_NEG = 0.09
CW_X = 2.
CW_Y = 1.4
CROSS_SECTION = (53.0,186.9,25.9)
COG = 2.47
PITCH_MOMENT_SCALE = 0.00005
BANK_MOMENT_SCALE = 0.00005
ROT_DRAG = (1.5,1.5,1.5)
WING_ASPECT = 0.7
WING_EFFECTIVENESS = 2.5
LAND_PT1 = (0,-1.1,9)
LAND_PT2 = (-4,-1.95,-5)
LAND_PT3 = (4,-1.95,-5)
VISIBLE = 1
CAMERA = (0,1.22,5.4)
MAIN_PSTREAM1 = engine
MAIN_PSTREAM2= engine2

[PARTICLESTREAM_1]
NAME = engine
SRCSIZE = 0.2
SRCRATE = 1600
V0 = 100.0
SRCSPREAD = 0.05
LIFETIME = 0.5
GROWTHRATE = 5
ATMSLOWDOWN = 3.0
LTYPE = EMISSIVE
LEVELMAP = LVL_SQRT
LMIN = 0
LMAX = 1
ATMSMAP = ATM_PLOG
AMIN = 1e-5
AMAX = 0.1

[PARTICLESTREAM_2]
NAME=engine2
SRCSIZE=2.0
SRCRATE=10
V0=150.0
SRCSPREAD=0.1
LIFETIME=0.2
GROWTHRATE=16
ATMSLOWDOWN=1.0
LTYPE=EMISSIVE
LEVELMAP=LVL_SQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-5
AMAX=0.1

[TEXTURE_LIST]
TEX_1=Exhaust_atrcs
TEX_2=Exhaust_atsme
 
I'm sorry but I'm not clear on what your question is.
 
By quick look it seems you're missing main engine definition. Orbiter (or spacecraft3) doesn't know where to render your particle streams.

Add that and try then:

Code:
[EX_MAIN_0]
OFF=(0,0,-7.7)
DIR=(0,0,-1)
LENGTH=12
WIDTH=1

Also I'd highly recomend reading spacecraft3.pdf (usually in Orbiter\add-on docs)

---------- Post added at 08:39 PM ---------- Previous post was at 08:10 PM ----------

Also I see some strange variables (MaxMainThrust = 150000.0) - what system are you using?? Spacecraft3/multistage, velcro or basic cfg??
 
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