CurlSnout
Well-known member
I'm trying to create a payload that itself contains a payload (a geophysical rocket in which the instrument payload has a recoverable data capsule). According to the Multistage 2015 manual, up to five meshes are allowed for any given payload (and, up to 10 payloads are allowed). Can someone tell me how to list multiple meshes in the *.ini file for a payload?
I understand the payload section should look something like this:
[PAYLOAD_1]
Meshname=abc
Off=(xx,yy,zz)
Height=xx
Diameter=xx
Mass=xx
Module=abc
Name=abc
But I'm not sure how to list more than one meshname. When I create more than one [PAYLOAD_1] section and use different mesh names for each, only the first mesh loads. And, if I create separate payload sections (e.g., [PAYLOAD_1], [PAYLOAD_2]) both meshes load, but they run into/over/through each other upon deployment. I've looked through my collection of Multistage spacecraft and so far haven't found any *.ini file that lists more than one mesh for a given payload.
Any/all help appreciated; thanks in advance.
cs
I understand the payload section should look something like this:
[PAYLOAD_1]
Meshname=abc
Off=(xx,yy,zz)
Height=xx
Diameter=xx
Mass=xx
Module=abc
Name=abc
But I'm not sure how to list more than one meshname. When I create more than one [PAYLOAD_1] section and use different mesh names for each, only the first mesh loads. And, if I create separate payload sections (e.g., [PAYLOAD_1], [PAYLOAD_2]) both meshes load, but they run into/over/through each other upon deployment. I've looked through my collection of Multistage spacecraft and so far haven't found any *.ini file that lists more than one mesh for a given payload.
Any/all help appreciated; thanks in advance.
cs
Last edited: