Question I need help with a new UCGO cargo.

Slice N Splice

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Ok so i am making a new cargo. I got the wise guy idea to make it to where it opens automatically. I finished it and tested it out, to my suprise it would not automatically open. Maybe you guys could assist me?

Here is my config for the cargo.:
Code:
; === Configuration file for UCGO cargo ===
ucForceName = RESCUE    ;Module   = UCGODynamicCargo   ;Mass   = 3300     ; mass of content in kg
MeshName  = UniversalCars/UCGOAutoInflateBox ; UcUnpackedMesh = UniversalCars/UCGOAutoInflateUnit ; UcDescription  = Inflatable Base Rescue module  ; UMMuBreathableBase = 1    ; UMMuBaseRadius  = 6.30    ; 
ImageBmp = Images\UniversalCars\crgHotel.bmp Size = 20.0 ; AlbedoRGB = 0.6 0.6 0.6
TouchdownPoints = 0.0 -0.005 3.0 -4.0 -0.005 -3.00 4.0 -0.005 -3.00
EditorCreate=true
EnableFocus = true
; === Attachment specs ===
BEGIN_ATTACHMENT
P 0.0 1.0 0.70  0 0 1  0 1 0  UCGOCG
END_ATTACHMENT
 
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