General Question I need help with texturing.

Slice N Splice

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Ok folks, i am making a UCGO cargo.

Ok, i made a new texture for the box.

How do i make the box use the texture i made instead of the other one?
 
By changing this line in the UCGO box's mesh file (I'm using UCGOCargInflatConnect4Box.msh here)
Code:
TEXTURES 1
[COLOR="Red"]UniversalCars/UCOCargoInflatableConnect4Box.dds[/COLOR]
to point to your mesh file, it should work fine after changing that :thumbup: though it might be a good idea to copy the mesh first, so you can chose which one you want to use without having to change the mesh file again
 
By changing this line in the UCGO box's mesh file (I'm using UCGOCargInflatConnect4Box.msh here)
Code:
TEXTURES 1
[COLOR=red]UniversalCars/UCOCargoInflatableConnect4Box.dds[/COLOR]
to point to your mesh file, it should work fine after changing that :thumbup: though it might be a good idea to copy the mesh first, so you can chose which one you want to use without having to change the mesh file again


Thank you very much woo that helped! :cheers:
 
How do i make textures out of scratch?

I wanna make my own home made textures for an upcoming UCGO carg im making.

Im going to use it on a box that doesn't come with UCGO a different box.

How can i make a home made texture to put on it?
 
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