OHM IKS K'randa

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Author: ae7flux

The K'randa is my take on the classic Klingon cruiser that dates back to the original series of Star Trek and has appeared in multiple forms since then. This is one more.

Operation:

Press G to turn on the light, J to fire the quantum disrupters and K to fire the phasers. There's no landing gear but the ship is  designed to be flyable in the atmosphere.

As with all my vessels it's a large mesh so you'll need a gaming grade graphics card. That said, anything manufactured in the last four or so years should be adequate to the task.

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Beautiful mesh! What a shame, that I have a very old computer, because I'd like to see your way of creating disruptors and quantum torpedoes.

(a little question: quantum torpedoes in a TOS-era ship ?)
 
Not quantum torpedoes, Quantum disruptors - the only thing the Borg can't adapt to because, well, it quantum. Probably why your avatar's looking so unhappy! I probably didn't make it as clear as I should have but all my Trek stuff is set post Voyager so I'm free to make stuff like that up.

My beam weapons are just very long exhausts with appropriate textures - simple but effective. Now, if you want quantum torpedoes, well, watch this space I might have something for you. Can't say more - don't want a visit from Section 31!
 
Not quantum torpedoes, Quantum disruptors - the only thing the Borg can't adapt to because, well, it quantum. Probably why your avatar's looking so unhappy! I probably didn't make it as clear as I should have but all my Trek stuff is set post Voyager so I'm free to make stuff like that up.

My beam weapons are just very long exhausts with appropriate textures - simple but effective. Now, if you want quantum torpedoes, well, watch this space I might have something for you. Can't say more - don't want a visit from Section 31!
1423919_342d02989d.jpg

Hello. :lol:

Seriously though, great addon! :thumbup:
I like the idea of quantum disruptors too. :cheers:
 
Alright, I thought it was your design of an older ship...

My ST ships already have quantum torpedoes. They are based on spacecraft3 payloads, so they can rotate and make light effects.

Here's a small example...
TORPEDO.png
 
@Cizurator

Yes, I know. I've been going through the Trek addons on Orbit Hangar. Your photon/quantum torpedoes are certainly very nice looking. It's just that while Spacecraft 3 does the job - I use it myself - it's a bit limited. What I'm working on will give you more bang for your buck, so to speak, and still be useable as SC3 payloads.
 
So what is the problem? Crashing? Not appearing? Error report? Orbiter.log? Or did I misunderstand you by imaging commas and periods in wrong places?
 
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