OHM International Space Station v.3.2

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Author: thorton

The International Space Station (ISS) is a research facility currently being assembled in outer space, the on-orbit construction of which began in 1998. The space station is in a Low Earth Orbit and can be seen from Earth with the naked eye; it orbits at an altitude of approximately 350 km above the surface of the Earth.


This addon include following spacecrafts:

- ISS
- Soyuz TMA v1.3
- Progress M1 v1.1


This addon include following missions:
- 23 STS missions to ISS (from STS-88 to STS-120)
- 2 Proton missions
- 27 Progress supply missions (from Progress M1-3 to Progress M-62)
- 15 Soyuz missions (from Soyuz TM-31 to Soyuz TMA-11)


Please read user manual carrefully before use.
Enjoy!

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Legacy Reviews

Legacy Add-on Reviews from Orbit Hangar Mods


Review by aurazero
Review:
Great! Are you planning to release scenarios for SSU?


Review by shadow addict
Pros: Everything looks great, full of things to do
Cons: Doesn't run well on lower-end systems
Review:
This ISS looks great. It is incredibly detailed and includes the best Soyuz out there. If you're interested in simulating the ISS's construction or if you need a Soyuz/Progress for anything else, this is the best addon for it. Unfortunately, its complexity will take a toll on your FPS if you have a lower-end system.
 
This is really a great addon. But could you explain how to activate and choose et frequence for the XPDR and IDS système? I cannont reach correctly the space station without this.
 
This is really a great addon. But could you explain how to activate and choose et frequence for the XPDR and IDS système? I cannont reach correctly the space station without this.


It's in the manual, I don't know if there's a translation.
 
I read the manuel, that was a little bit hard, I don't understand some acronyme, but I am working on It. But I havn't find how to get XPDR and IDS. I find a solution for the Thorton's Mir addon, changing some files to activate thoses feature. But I haven't find a way to do so with ISS V2.5.
I think I miss something. Could you explain to me how to do so? I have searching this five or six time.

Thank you.

Edit : I was trying something. I activated Solar Panel Management to Zarya (Ctrl+S). Using P, I select Dock and not Starboard. But I have some power to both Dock and Starboard system. I don't understand what this do.
 
Last edited:
I read the manuel, that was a little bit hard, I don't understand some acronyme, but I am working on It. But I havn't find how to get XPDR and IDS. I find a solution for the Thorton's Mir addon, changing some files to activate thoses feature. But I haven't find a way to do so with ISS V2.5.
I think I miss something. Could you explain to me how to do so? I have searching this five or six time.

Thank you.

At this time iss dont have any XPDR and IDS transmitters.


Edit : I was trying something. I activated Solar Panel Management to Zarya (Ctrl+S). Using P, I select Dock and not Starboard. But I have some power to both Dock and Starboard system. I don't understand what this do.

And i dont understand what exactly are trying to tell.
 
Oh, I thought that IDS system had (or has? I'm not sure) to be powered to be able to use them. So I was trying stuffs with ISS's power system.

So, how can I make a good rendez-vous without IDS?
 
Can somebody inetegrate all required addons and this addon into one single pack? Because I my programme crash at loading (clean orbiter is already used).
 
**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (NVIDIA GeForce GTX 260)
==> Direct3D T&L HAL (NVIDIA GeForce GTX 260)
Found 0 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module OrbiterSound.dll [API v.060425]
Module AeroBrakeMFD.dll [API v.060425]
Module Framerate.dll [API v.050206]
Module InterMFD53.dll [API v.060425]
Module ScnEditor.dll [API v.060425]
Module VistaBoost.dll [API v.060425]
VistaBoost 1.0: Font smoothing disabled to improve framerate; smoothing will be re-enabled when Orbiter shuts down.
Module Meshdebug.dll [API v.060425]
Module LolaMFD.dll [API v.060425]
Module CustomMFD.dll [API v.060425]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Render device: Fullscreen 1680 x 1050
Device has hardware T&L capability
Module Sun.dll [API v.050206]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Earth.dll [API v.050206]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
**** WARNING: Mesh not found: .\Meshes\STSpad39B.msh
BaseObject: Parse error 1
Module Moon.dll [API v.041022]
ELP82: Precision 1e-005, Terms 116/829
Finished initialising world
Module ISS.dll [API v.060425]
Module APFR.dll [API v.060425]
Module OTD.dll [API v.060425]
Module Strela.dll [API v.060425]
Module PMA.dll [API v.060425]
Module P6.dll [API v.060425]
Module SSRMS.dll [API v.060425]
Module SouyzTM.dll [API v.060425]
Module Progress_M1.dll [API v.060425]
Module Shuttle.dll [API v.060425]
Module STSBAY.dll [API v.060425]
Module MPLM.dll [API v.060425]
Module PEC.dll [API v.060425]
Module LC39.dll [API v.060425]
Module RL.dll [API v.060425]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
VistaBoost 1.0: font smoothing re-enabled.

Thanks in advance
 
Incridible Add-on!

Thorton, you will put the missions after STS-120?

This add-on is fantastic! Congratulations!:thumbup:
 
Just a suggestion for the next version:

Please do consider implementing IK control of the SSRMS, similar to what is implemented in SSU and Shuttle Fleet. This would enhance realism greatly as the current mode while available on the real SSRMS, is a bit akward and clumsy. This mode is referred to as Single Joint or SJ mode and is to be considered as a fine-tuning/back up mode.

In reality, the SSRMS is moved more the way you move your own arm, multiple joints and the same time and not one joint at the time.
 
Thanks for suggestion.

I've been thinking about IK already, but here is the problem:
I completely understand how it should work, but don't have any idea how it could be done.
Unfortunately, I'm not very proficient coder.
 
Thanks for suggestion.

I've been thinking about IK already, but here is the problem:
I completely understand how it should work, but don't have any idea how it could be done.
Unfortunately, I'm not very proficient coder.
Maybe you could use the IK code from this old add-on: [ame="http://www.orbithangar.com/searchid.php?ID=2761"]Shuttle Deluxe 070218[/ame]

That's where both SSU and Shuttle Fleet got the arm IK from.
 
ISS has been updated to v3.2 providing full compatibility with Orbiter 2010 P1.
 
Excellent ! I've always thought it was a pity that the Soyuz headlights were only decorative. Now it's fixed, excellent & makes night docking quite attractive !! :thumbup:
 
Awsome, Installed and running perfectly. Thanks and the new soyuz is great too.:tiphat:
 
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