Is there any way to flatten user-made base runways so they don't undulate with the underlying terrain mesh? Thanks!
EDIT: I just found about tileedit's "rudimentary capabilities for editing elevation data", but is there any other method?
EDIT: Disregard this query, I found this thread: http://www.orbiter-forum.com/showthread.php?t=36683&page=2
EDIT: I just found about tileedit's "rudimentary capabilities for editing elevation data", but is there any other method?
EDIT: Disregard this query, I found this thread: http://www.orbiter-forum.com/showthread.php?t=36683&page=2
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