Advanced Question LC39 Keyboard Shortcuts/Scenario Code (ISS v3.2)

halcyon

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I've been trying to get answers on this for over a week now, so I'm really, really, really hoping someone can help me out.

I'm using Thorton's ISS v3.2, which includes pad LC39 for shuttle launches.
I've triple checked all three .pdf docs that came with the addon, and I absolutely cannot find any keyboard shortcuts for LC39 itself.
These would include:

-fuel cap
-whiteroom/gangway tunnel
-RSS retraction
-spotlights

Also missing from the documentation is a detailed explanation of the LC39 scenario coding, as shown:

Code:
LC39:ISSR\LC39
  STATUS Landed Earth
  POS -80.6041380 28.6082950
  HEADING 0.00
  [COLOR="Yellow"]AFCMODE 7[/COLOR]
  PRPLEVEL 0:1.000000
  THLEVEL 0:1.000000
  NAVFREQ 0 0
  [COLOR="Yellow"]RSS 0 1.0000 -1
  WR 0 0.0000 1
  VA 0 0.0000 1
  TC 0 0.0000 1
  PS_LVL 1.0000 0.0000 0.0000[/COLOR]
  LIGHT 0
END

LIGHT 0 is self explanatory, but the yellow highlighted portions I don't understand how to configure.

Can someone point me to the documentation that lists all of these things I'm looking for?
I already sent a PM to Thorton that went unanswered. Also PM'd DaveS (listed in documentation credits) who informed me he only supplied textures for the pad and not coding.
I'm going bananas trying to find this stuff. Been through at least 10 threads and multiple forum searches looking for the docs.
 
Last edited:
So you want the beenie cap, RSS, and crew acces arm to be retracted? is that the question?
It's time triggered. In the lower left you see a timer. When it reaches several points in the countdown, the RSS, Beenie cap and crew acces arm will be retracted
 
So you want the beenie cap, RSS, and crew acces arm to be retracted? is that the question?
It's time triggered. In the lower left you see a timer. When it reaches several points in the countdown, the RSS, Beenie cap and crew acces arm will be retracted

Actually someone informed me that K operates either the fuel cap or the arm, they couldn't remember which.
And I found that (CTRL L?) does the spotlights, so it's not just time triggered.

That said, I don't know how to configure the launch timer coding in the scenario file, so I'm still back where I started.
 
Just tried it out and you're right, you can also do it manually (although I'm not sure why you want this if it all could be done automatically ;))

Keys:
ctrl+L = Lights
S = RSS
K = Crew Access Arm
G = Beenie Cap
V = Vent on/off

EDIT:
and about the timer. The timer can be found in the scenario after you've opened it (current state unless you've saved it with another name). It should look like this

Code:
LC39:ISSR\LC39
  STATUS Landed Earth
  POS -80.6208880 28.6271650
  HEADING 0.00
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  RSS 1 0.9900 1
  WR 1 0.3600 -1
  VA 0 1.0000 -1
  TC 0 0.0000 1
  PS_LVL 0.0000 0.0000 0.0000
[COLOR="Red"]  TIMER 374.3333 0.0000 199.3333 359.3333 367.7333 370.8333 379.3333 0.0000[/COLOR]
  LIGHT 0
END

I'm not sure, but I think the first is for the actual timer.
 
Last edited:
Ah well...if that first number is the actual timer and it's in seconds, then this whole thing is pretty simple really.
Thanks for the key commands!

I'm going to experiment with the timer command line today.
I'm building my own space station and due to pad....er, "complications" the first STS mission keeps getting scrubbed. :P
 
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