Ok, so after many years of participating in the Orbiter community and creating add-on's I have decided to learn to create .dll files in order to bring my add-on's to the next level. After creating may SC3 based craft I have grown frustrated with the low level of functionality available to the SC3 user. Though I do have to say that I am eternally grateful to Vinka for creating SC3 and multistage2. Without Vinka I would have been relegated to simple bases and planetary objects and would not have had the opportunity to express my imagination.
One of the motivational reasons for learning to create my own .dll files is Dansteph's UMMU and upcoming UCGO. I would really like to incorporate these features into my add-on’s.
So, I have downloaded and installed Visual C++ 2008 Express Edition. I have downloaded and reviewed Art Eaton's Frankencoder tutorial and have reviewed the Free compiler setup found on the Orbiter wiki page. The first problem I have encountered is the setup.
On the Orbiter wiki page it states that you need to the Windows SDK. But the link provided is for the 2003 version. Is this compatible with VC++ 2008?
I understand I need to include libraries. But there is no clear step-by-step instruction on how to do this with VC++ 2008.
Basically all of the resources available to a complete ignoramus such as myself are very confusing and seam outdated.
So my fist question to the pros out there is. What is my next step?
I would like to thank in advance anyone who is willing to help me
One of the motivational reasons for learning to create my own .dll files is Dansteph's UMMU and upcoming UCGO. I would really like to incorporate these features into my add-on’s.
So, I have downloaded and installed Visual C++ 2008 Express Edition. I have downloaded and reviewed Art Eaton's Frankencoder tutorial and have reviewed the Free compiler setup found on the Orbiter wiki page. The first problem I have encountered is the setup.
On the Orbiter wiki page it states that you need to the Windows SDK. But the link provided is for the 2003 version. Is this compatible with VC++ 2008?
I understand I need to include libraries. But there is no clear step-by-step instruction on how to do this with VC++ 2008.
Basically all of the resources available to a complete ignoramus such as myself are very confusing and seam outdated.
So my fist question to the pros out there is. What is my next step?
I would like to thank in advance anyone who is willing to help me