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LR1 SKYHAMMER - PROTOTYPE p1
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Welcome to the first prototype release of the LR1 Skyhammer!
This an ascent prototype only. It has enough functionality to get you off the pad and into orbit, but no further. It has:
- No RCS thrusters.
- No restartable engines.
- No orbital maneuvering engines.
- No aerodynamic control surfaces.
- No landing gear.
- No payload bay doors.
See the included readme for an overview of the vehicle and instructions for flight. Have fun!
p1: [[ame=http://www.orbithangar.com/searchid.php?ID=6646]Download[/ame]]
ORIGINAL POST
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Hey all!
I've been working on a new launch vehicle for a couple weeks. I started it because I wanted a vehicle that was:
The Skyhammer (Launch vehicle, Reusable, 1) is meant for putting heavy things into orbit. The basic configuration is obviously taken from the LS-200. There were actual wind tunnel tests done on this shape, so I have some data to work with. It's a stage-and-a-half configuration with external drop tanks and all 7 engines carried on the orbiter. Staging occurs at roughly 5000 m/s; the drop tanks hinge on their rear attachment points and swing up and over the top of the orbiter. The orbiter continues to orbit on the center 3 engines. Before entry and landing, a visor is retracted over the canopy. This allows entry angles of attack ranging from about 30 to over 45. Flaps on both the top and bottom control pitch and roll; the vertical fins contain both rudders and speedbrakes.
I changed the propellants to CH4/O2 to reduce vehicle volume. Orbital maneuvering and reaction control are done with gaseous methane and oxygen rather than hypergolic fuel. Electrical power is provided by fuel cells. Crew count is in flux, but it will probably be around 7. Docking will be performed with a special module in the payload bay. The robotic arm will also be removable. Relative to the real space shuttle, the payload envelope is increased to a 5 x 18 meter cylinder. Payload mass to low-inclination 300 km jumped from 25 tonnes to 50 tonnes.
There's still a lot of work to do on the configuration, let alone modeling, texturing, and programming. But I thought I'd share what I have and get feedback before I get so far along that I can't change anything.
Launch configuration shot. Note the propellant and pressurization connections to the drop tank.
Orthographic 3-view.
Conceptual internal packaging and plumbing.
Orbital configuration with payload bay open.
Payload bay closeup, robotic arm envelope visible.
Orbital manuvering engine plumes.
Primary reaction control thrusters.
Vernier reaction control thusters.
+Z vernier thrusters. These are used for "low Z" proximity operations to avoid plume impingement on the rendezvous target.
Entry configuration with the visor up.
------------------------------------------------------------------------------------
Welcome to the first prototype release of the LR1 Skyhammer!
This an ascent prototype only. It has enough functionality to get you off the pad and into orbit, but no further. It has:
- No RCS thrusters.
- No restartable engines.
- No orbital maneuvering engines.
- No aerodynamic control surfaces.
- No landing gear.
- No payload bay doors.
See the included readme for an overview of the vehicle and instructions for flight. Have fun!
p1: [[ame=http://www.orbithangar.com/searchid.php?ID=6646]Download[/ame]]
ORIGINAL POST
------------------------------------------------------------------------------------
Hey all!
I've been working on a new launch vehicle for a couple weeks. I started it because I wanted a vehicle that was:
- In a roughly similar payload class as the space shuttle (mass + volume).
- Modeled in more detail than the XR fleet.
- Not beholden to an existing specification (like SSU). I didn't want to feel compelled to implement details that weren't fun for completeness' sake.
The Skyhammer (Launch vehicle, Reusable, 1) is meant for putting heavy things into orbit. The basic configuration is obviously taken from the LS-200. There were actual wind tunnel tests done on this shape, so I have some data to work with. It's a stage-and-a-half configuration with external drop tanks and all 7 engines carried on the orbiter. Staging occurs at roughly 5000 m/s; the drop tanks hinge on their rear attachment points and swing up and over the top of the orbiter. The orbiter continues to orbit on the center 3 engines. Before entry and landing, a visor is retracted over the canopy. This allows entry angles of attack ranging from about 30 to over 45. Flaps on both the top and bottom control pitch and roll; the vertical fins contain both rudders and speedbrakes.
I changed the propellants to CH4/O2 to reduce vehicle volume. Orbital maneuvering and reaction control are done with gaseous methane and oxygen rather than hypergolic fuel. Electrical power is provided by fuel cells. Crew count is in flux, but it will probably be around 7. Docking will be performed with a special module in the payload bay. The robotic arm will also be removable. Relative to the real space shuttle, the payload envelope is increased to a 5 x 18 meter cylinder. Payload mass to low-inclination 300 km jumped from 25 tonnes to 50 tonnes.
There's still a lot of work to do on the configuration, let alone modeling, texturing, and programming. But I thought I'd share what I have and get feedback before I get so far along that I can't change anything.
Launch configuration shot. Note the propellant and pressurization connections to the drop tank.
Orthographic 3-view.
Conceptual internal packaging and plumbing.
Orbital configuration with payload bay open.
Payload bay closeup, robotic arm envelope visible.
Orbital manuvering engine plumes.
Primary reaction control thrusters.
Vernier reaction control thusters.
+Z vernier thrusters. These are used for "low Z" proximity operations to avoid plume impingement on the rendezvous target.
Entry configuration with the visor up.
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