Request Lunar Electric Rover

Who should put it up? I did the coding but not the initial mesh. Do I need to add a attachment point on the bottom so it will move out of another vessel?
 
Who should put it up? I did the coding but not the initial mesh. Do I need to add a attachment point on the bottom so it will move out of another vessel?

Personally I wouldn't bother with an attachment point so long as another (carrying) vessel is capable of creating a LER (or just adding the mesh if all that's needed is a visual). I've had no trouble interfacing to it that way.

You have my vote to put it up because you're in control of the code and seem to know what you're doing. :thumbup:
 
LER

of course it is ready, it is a great addon, CONGRATULATIONS!
every one must have it, so upload it to the hangar, ....
 
Yeah. It would be cool to see it released.:cheers:
 
Here is a zip of all the files:http://www.4shared.com/file/143936331/6d9409fc/LUNAR_ELECTRIC_ROVER.html

Anyone want to add to the doc:
Lunar Electric Rover

Keys:
G - switch internal camera views: default, Left seat, bubble, Right seat and rear controls
4 - straightens wheels
7/8 holds the key down until correct angle is desired.

1/3 keypad rotate the LER. Wheels automatically turn to the correct angle.
+/- keypad thrust


UMMU controls
1/2 select eva person
9/0 selects airlocks There are 3(#0 is the main side and 2 & 3 are in the rear of the vessel
E-performs EVA
D-opens/cloes airlocks
N- removes UMmu messages
M lower/raises shield
 
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Yes, it does. Thanks. Updated. I was thinking more more info on the LER itself. I might look at the NASA info and put something together.

I downloaded it to try on a fresh copy of orbiter and need to fix somethings.. There is a Sprintf message dealing with animation. and the shield.

It looked like the y axis of the wheel was off, although that looks good and up and down offset.

Try this module. http://www.4shared.com/file/144241838/988a745d/_4__LER2.html
I think the wheels need to roll more when rotating. All wheel rotation is based on airspeed. and the airspeed is very low when rotating. any ideas?

Code:
if (speedvec.z>0){
 
    if (i > 1)i=0;
    if (vsAirSpeed > 0) {
        
        if (vsAirSpeed > 11) vsAirSpeed = 11;

    if (i > 1)i=0;
    i = i + (vsAirSpeed /100);
     
    if (vsAirSpeed ==0) i=0;
    
    
    SetAnimation (anim_wheelright, i);
    SetAnimation (anim_wheelleft, i);
   
    main_on = 1;
    retro_on = 0;
}
 
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Thanks. Should it be slower? On the video on them testing. It has that quick change.

Any suggestion on another way?

Also on start if I spin I get a big spin and then it slows down, any one get that.

Is the needle facing the right direction when spinning?
 
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