Bug Lunar Mining Complex - no landing pads

TachyonDriver

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Or more specifically, the pads are just black octagons. Is it something to do with the surface tile or mesh height?

Thanks.
 
Try turning shadows off in orbiter config, that may fix the problem.
 
Thanks. Whilst it did fix the problem on the Lunar mining complex, but seeing as I don't wish to limit my operations to just the one base & like to see Orbiter in all its glory within D3D9, is there a more specific fix than turning off object shadows in the Orbiter Launchpad?
 
I don't know, I do know generally the person who creates those addons uses a lot of large meshes, so even if a surface mesh is used for terrain, it creates a shadow and if a landing pad is there, it will have a shadow over it.
 
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