Making high-resolution Earth textures

Glider

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Hi All,
I have few questions about usage pltex and making (local) Orbiter Earth textures that have L10,11,12,13,14 resolution levels.Please answer.

1.Is there any tutorial for making L9 or L10 (or higher) planet textures ?
2.How I must enter minutes and seconds of longtitude or latitude range for bitmap coverage in pltex?
3.What is a TileManager program that mentioned in API_Guide and that must be used for making textures with >L8 resolution ? I read that it is bundled with Orbiter package but I could find only pltex,DxTex,Date programs with base Orbiter package and meshc, ShipEdit with OrbiterSDK. Where I can find it?
4.Does anybody know a source of Zoomit! (or other ) images where I can download very big image (for example Florida or other US state) at once and where I can see exact resolution of image that I'm downloading?
:sos:
 
2.How I must enter minutes and seconds of longtitude or latitude range for bitmap coverage in pltex?
You need to enter them in decimal form as a fraction of a degree.
 
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