No, really, what did you think? Better than Bioware's ending?
Not in my opinion. Way too standard fare.
I haven't had the opportunity to play the game yet, but of course I was unable to escape all the fallout n the net and learn about the ending.
I like the Idea a real whole lot. The thought that even shepard has to bow to the laws of entropy in the end is compelling, and properly executed this is one cool premise to end the triology. But, as I've heard, the execution of the idea pretty much falls flat in every aspect.
Bioware has now announced that they'll give in to the pressure and work on the endings, which I don't know wheather to like or not. If they keep the concept and just give it the execution it deserves, bring it on. If they're going to put a standard happy end in its place, meh...
I prefer realtime combat with full control, not queuing up moves and watching a glorified repetitive cutscene.
I prefer all out turn based. The irony is, if properly executed, it is one hell of a lot faster than "realtime-with-pause". To make real-time with pause work, you'd have to a) turn down on the hit poits so kills are made faster and b) indeed turn it into a glorified cutscene. Emphasis on glorified. Tons of animations, rag-doll physics, gore, and algorithms that take note of interesting events in this turn and compute the scene with different camera angles, close ups, slow-mo, with the appropriate interactive soundtrack. I could see that work.