Problem MFDs are too bright (low alpha, oversaturated)

HazeAerospaze

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On my fresh install of Orbiter 2016 all the MFD and hud interfaces are way too bright and oversaturated.
Its oke in outerspace, but seems to occur near ground, with high backlighting.
I playing ng with D3D9. Went through the graphics setting but can't find an obvious mismatch. PC is more than up to it.
Got a few dozen hours in-game, but not much experience. Let me know how I can help. Thanks!
 
Is the option "Transparent glass cockpit MFD" in the tab "Parameters" of the Orbiter launchpad checked in your installation?
 
Very sorry for not replying sooner, I apparently had email notifications turned off.
Your suggestion worked, thank you very much!!
 
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