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I am making my first addon for Orbiter after playing it for a long while. I was able to set everything and get the model into the simulator. I just have one problem that I can't find a solution for. I can't find a way to set the direction of the thrust. I can set which way the visual thrust is, but not the actual thrust itself; only the strength and amount of it.
Do I have to orient my model along a certain axis in the 3d modeler, or is there a variable I'm missing? Here is my model config right now (I'm using vinka's spacecraft.dll):
Do I have to orient my model along a certain axis in the 3d modeler, or is there a variable I'm missing? Here is my model config right now (I'm using vinka's spacecraft.dll):
Code:
[CONFIG]
MESHNAME="SpaceShipTest"
SIZE=15.1
CAMERA=(0,1.467,6.782)
EMPTY_MASS=18000
FUEL_MASS=16000
MAIN_THRUST=2.16e5
ATTITUDE_THRUST=5000
ISP=50000
PMI=(7.40,95.00,94.89)
CW_Z_POS=0.8
CW_Z_NEG=0.8
CW_X=0.8
CW_Y=0.8
CROSS_SECTION=(78.55,174.29,180.08)
PITCH_MOMENT_SCALE=0.00001
BANK_MOMENT_SCALE=0.00002
ROT_DRAG=(1.5,1.5,1.5)
[EX_MAIN_0]
OFF=(15.1,0,0)
DIR=(1,0,0)
LENGTH=10
WIDTH=1