Problem Moon to Earth with Transx

BlackRazor

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Hi everybody, I'm trying for the first time to come back to Earth from the Moon and I have decided to use Transx for the transfer. I've already gone from Earth to the Moon several times using both the standard Transfer MFD and Transx so I decided to try and come back by following this tutorial [ame="http://www.vimeo.com/13319674"]Flytandem's video tutorial[/ame]

Problem: when I switch the left MFD to "Escape Plan" in order to set up Pe Distance and Ej Orientation this is what I see.



Of course that giant white/grey blob in the middle of the Moon is preventing me from seeing anythingand so I can't adjust parameters. Am I doing something wrong or is it a Transx bug ?

Orbiter version is 2010-P1 and I'm using the default Transx bundled with Orbiter.
 
Strange, the planets are only a grey circle on my TransX...
 
It's a bug that was solved after Orbiter 2010-P1 / 100830, in Orbiter 100905. Look at this thread for details. You can try Orbiter 101016 patch instead, which is the newest available public beta version of Orbiter at the moment.
 
Parade of bugs. (as best as I can remember)

The original 2010 came with a TransX that caused a CTD if restarting a sim session when a previous session had TransX open. Something to do with how TransX handled memory. The workaround was to turn off and restart orbiter after a sim session.

The patch came out and tried to address the CTD but ended up creating a white fill of the planets.

Subsequent patches fixed the white circle but caused the graphics to disappear when TransX changed stages. The workaround is to have two ships in the sim and change the focus to the other ship and then back to the first and the graphics reappear.

For me, with orbiter, I spend often a couple of hours on a single sim session and change dozens of stages so it's just easier for me to use the original version found at [ame="http://www.orbithangar.com/searchid.php?ID=4261"]TransX for Orbiter 2009[/ame] and just remember to restart orbiter after a sim session.
 
Thanks guys, I'll try using Transx for Orbiter 2009 :thumbup:
 
I recommend:

ORBITER v.100905 and TransX v3.13

I found those two are totally stable and free of all the TransX bugs.
 
Tex, are you saying you don't get the CTD after a start, bring up TransX, shutdown, restart current scenario... ? I still get this. Which of the TransX files are you using at the link you posted?
 
Tex, are you saying you don't get the CTD after a start, bring up TransX, shutdown, restart current scenario... ? I still get this. Which of the TransX files are you using at the link you posted?
You won't get crashes again when you change Orbiter shutdown options from "Deallocate memory and display launchpad dialog" to "Respawn Orbiter process". The problem with TransX crashing on a subsequent simulation start is with it not being de-initialized properly when Orbiter process isn't recreated, which doesn't happen for "Deallocate memory..." option.
 
... the setting is not recommended by our esteemed Doctor ...
 
You won't get crashes again when you change Orbiter shutdown options from "Deallocate memory and display launchpad dialog" to "Respawn Orbiter process". The problem with TransX crashing on a subsequent simulation start is with it not being de-initialized properly when Orbiter process isn't recreated, which doesn't happen for "Deallocate memory..." option.

Thanks. That seems to work.

I wonder why the doc doesn't advise it.:huh:
 
Tex, are you saying you don't get the CTD after a start, bring up TransX, shutdown, restart current scenario... ? I still get this. Which of the TransX files are you using at the link you posted?

That's correct, I never get a CTD running TransX 3.13 per my post above. I also have my shut down option the same as orb mentioned above.
 
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