Idea Moon with a moon

supersonic

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I had an idea a few days back. In Orbiter is there a way to have a moon orbit a moon. I have tried editing the config files and can't get a moon to have a moon. I guess I would have to learn C++ to do so. I hope someone out there that might be able to get this to work.
Thank you before hand:tiphat:
 
In oribter its impossible for a moon to have a moon through normal means but you can make it be a vessel but then it wouldnt have any gravity or anything just visual just the way orbiters set up
 
Manually use SetForce (or whatever the function name is)?
 
Sorry, what function are you talking about, and where can I find it?
It's a method for the VESSEL(2) class. I might be wrong though, but I'm pretty sure it does exist.
 
There may be a way to do it by making a moon of the primary with fiddled elements so that it at least appears to orbit the secondary.
 
A moon with a moon? Sounds like it would confuse the crap out of a werewolf.
 
There may be a way to do it by making a moon of the primary with fiddled elements so that it at least appears to orbit the secondary.

Ok, are you saying that if you make the orbital elements just right there may be a way to have the moon capture a different moon and make it its own satellite?
 
This is possible using regular config files, and I know the [nomedia="http://www.orbithangar.com/searchid.php?ID=2620"]Frontier: 55 Cancri[/nomedia] does it, but I don't have that anymore. Can someone who has it post it's solar system config file?
 
Here's an idea: a Moon with a Moon with a Moon?

Or how about a Moon with a Moon with a Moon with a Moon?

Or even a....well, you get the idea. :P
 
Here's an idea: a Moon with a Moon with a Moon?

Or how about a Moon with a Moon with a Moon with a Moon?

Or even a....well, you get the idea. :P

I'm not sure if the moons, moons, moons, moon would be able to stay in orbit with all that gravitational pull on it from the other moons.:lol:
 
In oribter its impossible for a moon to have a moon through normal means but you can make it be a vessel but then it wouldnt have any gravity or anything just visual just the way orbiters set up
You don't need to make it a VESSEL. It would be better if you made it a CELBODY object instead (that is the express purpose of that class). It is then up to the developer to generate ephemerides that the CELBODY can return to Orbiter that would make it behave as the satellite of another satellite.
 
Well, planets and moons in Orbiter are on "paths" determined by the .cfg file (or .dll file in the case of .dll coded planets), so they can't be taken off course of said paths by interactions between them and other planets (or between them and vessels).

Ok, are you saying that if you make the orbital elements just right there may be a way to have the moon capture a different moon and make it its own satellite?

Found the first one from a different thread. So I guess capture is off the list of ways to make a moon with a moon.:(
 
Cool, I'll try it out.:thumbup:

---------- Post added at 12:32 PM ---------- Previous post was at 12:12 PM ----------

It works!
Thanks TheEyes.:tiphat:
 
A space station could not be around the moon, let alone a moon.
In time orbit will become so unstable that it collide with the moon at some point, as far as I understand.

Some people want to send ISS to the moon...
Washington Post: Send It Somewhere Special
Space Shuttle can't reach the moon. Resupply costs would be too high too.
And
 
I tweaked the config files to make Mars Earth's moon.

Code:
Planet3: = Earth
Earth:Moon1 = Mars
Earth:Moon1:Moon1 = Phobos
Earth:Moon1:Moon2 = Deimos

Mars then had two moons called Phobos and Deimos.

I got it to work once, after that the moons moon flys away. I can't get the moons moon to have a texture either.:compbash2:
What am I doing wrong?
 
mars had them? phobos and deimos? really? CRAZY!! :11sign:

but doesn't the earth have them too? are they earths moons too if they are the earths moon's moons?

i bet that looks funny on mfds
 
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