Columbia42
Member
A while ago an idea to make a starship that could be controlled by multiple people was mentioned and I think it might be possible to create such a system using Orbiter Multiplayer. With this project I hope to eventually make a starship similar to the Enterprise from Star Trek and have many crewmembers controlling it. I have outlined what I think are the key points of this project.
First, a ship must be created with systems that are so complex that it would actually necessitate more than one person controlling it. There would be systems such as life support, propulsion/engineering, perhaps weapons systems, etc. Control panels and interfaces must also be designed so that the above systems can be controlled easily.
Second, Determine what positions might actually be necessary for the operation of such a ship. Obviously we need a navigator as well as people to monitor whatever systems are included in the ship.
Third, the actual interface must be designed that allows multiple people to control one ship. Such an interface would probably be worked out through Orbiter Multiplayer and could also utilize Mission Control for Orbiter. This is definitely the most complex part and will require the most development.
If anyone is interested in such a project, any help with development, etc. would be greatly appreciated. If interest exists, this thread will serve to coordinate efforts as well as provide a place for general brainstorming. I look forward to working on this project with whoever is interested.
The first topic I would like to put out there for discussion is what types of systems should be simulated and what positions would be necessary to control those systems.
First, a ship must be created with systems that are so complex that it would actually necessitate more than one person controlling it. There would be systems such as life support, propulsion/engineering, perhaps weapons systems, etc. Control panels and interfaces must also be designed so that the above systems can be controlled easily.
Second, Determine what positions might actually be necessary for the operation of such a ship. Obviously we need a navigator as well as people to monitor whatever systems are included in the ship.
Third, the actual interface must be designed that allows multiple people to control one ship. Such an interface would probably be worked out through Orbiter Multiplayer and could also utilize Mission Control for Orbiter. This is definitely the most complex part and will require the most development.
If anyone is interested in such a project, any help with development, etc. would be greatly appreciated. If interest exists, this thread will serve to coordinate efforts as well as provide a place for general brainstorming. I look forward to working on this project with whoever is interested.
The first topic I would like to put out there for discussion is what types of systems should be simulated and what positions would be necessary to control those systems.