First, you should tell us more about the "design", right? ;-)
What does it looks like, performance, purpose, etc, etc? Drawings and calculations are welcome.
.The basic idea you've presented here is what people unfamiliar with law of large numbers would call coincidence. I'm currently trying to design a very similar vessel and what I can tell you for sure, it's real PITA. It's like 4th or 5th week now of planning, thinking, shaping, trying to figure out how to make this thing work and I'm still at the drawing board:lol:. I've redisign the whole project from scratch like five times and finally I decided to leave it for awhile. So even what I'm designing is also Sci-fi vessel it's still quite hard work.
You didn't mentioned what are your programming skills, because what you are thinking about will requre custom dll I guess. Also would be good for you if you knew how to make 3D models, unless you're going to pay for one or find someone who's gonna make it for free.
If you don't know how to code or make 3D models then the first step on your learning curve should be mastering those even on a basic level. Your project isn't so trivial to manage so good starting point could also be much simpler one based on Vinka's Spacecraft SDK for example.
Anyway that's my glimpse look at your project and since I haven't developed any Orbiter's vessel yet I might not be quite right. Maybe more advenced developers will give their two cents to the discussion but I think they would also tell you it's not easy and requires some knowlege.
And now despite what I've said I wish you best luck with it and dont give up on it.
---------- Post added at 08:47 PM ---------- Previous post was at 08:46 PM ----------
Argh:/ my internet connection is having some bad days.

Are you sure...nothing in this world is free...
Are you sure? What about Orbiter itself
. And as I've said before don't give up on your project. Take a small steps at a time, make a simple mesh and try to make it to appear in orbiter using config file. Or look at the 3DModel and API_Guide documents located in Orbiter/orbitersdk/doc folder. Those will give you some clues where to start and what is need to be done to have your own vessel. I think I should tell you that at first place. There's also a lot of tutorials in orbit hangar.
will have mercy on me stupid
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. But don't get to excited, don't expect miracles and don't expect it's gonna be rapid developmentFrom the side it looks little bit like BSG Viper, at least that was my first impression and it seems to be rather small when you compare cockpit to the rest of the ship. What size have you think it would be?
Oh, and I didn't mean that you should pay someone for making add-on, that would be against the whole open source idea I think, which Orbiter is part of. What I had in mind is that in case you'd decided to make this vessel on your own and cannot make 3D model by yourself, you have always an option to buy one if no one wouldn't make one for you for free.
Heh, I need to state that I'm either getting dumber or I'm doing to much things at once:facepalm:. I don't know how but I've entirely misunderstood your post:facepalm:. I can only hope mightywill have mercy on me stupid
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Any way I think i can declare my help to you. But you'll need to present more details like the dimentions of that vessel and at least top view sketch and I'll see what I can do. But don't get to excited, don't expect miracles and don't expect it's gonna be rapid development
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Please export your model to COLLADA format(.dae), cause I work with Blender and .skp files are not much helpfull to work with for me.well i got sompthing better a bit of time and here ya go its a model in google sketch. i got the original there and tweeked it to fit what i wanted. here is the link...