Some of you may be familiar with the Lunar Transfer Vessel:
Well, this being one of my earlier add-ons I've never been completely happy with it. For starters, I meant to have animations from the start but couldn't figure it out, so I got impatient and released it without them. Now that I've figured them out I can do some cool things with this ship.
For starters, I plan to add deployable radiators and comm masts, which must be retracted when the ship is rigged for aerobraking. Other moving parts may be added as well; I want a bigger heatshield but it has to be folded up in segments to fit within the Jupiter III launch vehicle fairing. This will be deployed and locked into place after launch.
Other improvements I plan are a better mesh, especially the truss structure around the payload bay, the foil thermal blankets, the docking ports, and to rework the crew module. I also want to shift the center of mass of the mesh to about the middle of the payload bay, to make the ship easier to handle while docking with cargo aboard (currently the cargo center of mass is forward of the ship's, making linear RCS induce unwanted rotations).
Writing all this down sounds ambitious, but I've done many of these things on my later add-ons, so I think I'm up to the task. Now I just need to find the time...
Well, this being one of my earlier add-ons I've never been completely happy with it. For starters, I meant to have animations from the start but couldn't figure it out, so I got impatient and released it without them. Now that I've figured them out I can do some cool things with this ship.
For starters, I plan to add deployable radiators and comm masts, which must be retracted when the ship is rigged for aerobraking. Other moving parts may be added as well; I want a bigger heatshield but it has to be folded up in segments to fit within the Jupiter III launch vehicle fairing. This will be deployed and locked into place after launch.
Other improvements I plan are a better mesh, especially the truss structure around the payload bay, the foil thermal blankets, the docking ports, and to rework the crew module. I also want to shift the center of mass of the mesh to about the middle of the payload bay, to make the ship easier to handle while docking with cargo aboard (currently the cargo center of mass is forward of the ship's, making linear RCS induce unwanted rotations).
Writing all this down sounds ambitious, but I've done many of these things on my later add-ons, so I think I'm up to the task. Now I just need to find the time...
