New Methodology for NASA GN&C Flight Software Development

TerraMimic

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Found this article in my email today, and I figured I would share it with everybody.


"A new workflow lets NASA, Lockheed, and partners simulate a 10-day Orion mission in just one day."

link

Although, I do have to admit, from the summary alone I thought, "NASA finally figured out that they need to press 'T'?"
 
It's called Runge-Kutta....
 
I can imagine it now:

"NASA inspired by Orbiter to create space-sim for avionics and spacecraft systems testing."

"Orion program costs cut by a factor of ten after NASA learns how to press the 'T' key."

:lol:
 
There's nothing wrong with automated code generation except that the resultant code is often incomprehensible and you have to prove the generator is not buggy...
 
(...)
"Orion program costs cut by a factor of ten after NASA learns how to press the 'T' key."

:lol::lol::lol:

and several years later, they'd announce in a tone of wary suspicion:

"Engineer propose that pressing 'T' a second time could yield ANOTHER tenfold acceleration of simulation logic, but extensive feasability research is still being done"


then, someone would make the bold claim:

"Scientists suggest that for each time 'T' is pressed, the simulation accelerates by a factor of 10, theorizing that the effects of 'T' may be surprisingly cumulative"

i'm sure there would be a lot of skepticism at that time.... but as soon as equations are derived and simulations ran to confirm the theorized system-balancing symmetry between pressing the 'T' key and the 'R' key, it should be more or less accepted as a fact


no doubt, this would still take several years (maybe decades).... and only as long as the project doesn't get its fundings cut by some political whim :rolleyes:


the :probe: brings your the "T" key - for those who :hailprobe: needn't wait! :cheers:
 
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