A good first release Viod. Can I point out a few tips for your next release.
People love variety, but are put off by haveing to backup files. I personally diss-like doing that so aviod over-righting files as much as possible.
In the C:\Orbiter\Textures\XR2Ravenstar folder, you have a Skins directory. You can put your dds files in a custom folder like "RedRocket" in there...
eg... C:\Orbiter\Textures\XR2Ravenstar\Skins\RedRocket
...and keep them from over-writeing the original files. They won't be read via the current scenarios that come with vessel download and nobody will see them unless you create a scenario file that reads them. But at least people won't have hassel, which I aviod like the plague. So it's something to consider.
To create a scenario file to show the skin you have made, copy one of the current .scn files found in C:\Orbiter\Scenarios\XR2Ravenstar.
I always use "Ready for takeoff to ISS.scn" and copy it into the Skin Demos folder found in that directory and rename it RedRocket.
C:\Orbiter\Scenarios\XR2 Ravenstar\Skin Demos\RedRocket.scn
Now open that file with notepad and scan down to XR2-01:XR2Ravenstar vessel code and add this line... SKIN RedRocket.
TRIM 0.000
SKIN RedRocket
LIGHTS 0 0 0
Remember to save it in the original .scn file or orbiter will won't read it, but it tells the simulator to bypass the original dds files and use yours. Believe me, it's hassel for us, but easy for the user to select what skin they choose for their mood or mission by simply selecting your scenario in the Orbiter Launchpad.
I hope I haven't been dictorial. But if your getting into this, it's better to be user friendly.
:tiphat: