AA737PILOT
New member
I have installed D3D9 Client and am running Orbiter 2016 NG. On NASSP and in Orbiter scenarios in general, I get none of the microtextures on the moon. all other features of D3D9 seem to be working correctly. I have microtextures enabled in the advance window for video settings all I get on landing Eagle on the moon when close to the surface is a featureless setting. I do get dust and some minor color changes but no real textures. Makes it very hard to land visually. Any Ideas?