Gaming O-F Dedicated FSX Server

Just saw that the server is still up and running, is it still used?

I'd like to fly with other orbinauts again, it was so much fun back in 2009.
Maybe a fly-in somewhere in the US (KSC/Edwards/...)?
I'm sure with enough people joining it would be a lot fun.

My MD-11 is always ready for a trip across the pond...
 
I'm on right now. Flying into Space Coast Regional from KHNB. ETA ~22:13 Zulu

**EDIT** Was descending to KATL to refuel the Hornet (pushed her pretty hard, Mach 2.0 @ FL350, was on vapor) when I got a CTD, no time to redo.
 
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Nice :).

I think I'll try to move some of my personal and VA flights to the server soon.

I don't think I can plan a flight in this short time, but I'll try to catch up and follow you in a F-18. My connection can't handle both FSX and voice, so I will only use the chat.

---------- Post added at 23:50 ---------- Previous post was at 23:44 ----------

Ouch, ok. I did't have that much time anyway. I'll try to be on tomorrow evening (zulu) or on the weekend.
 
Yeah, sorry for the short notice. I had an extra hour or so, and figured I'd jump on and fly to Florida. Will try to plan better next time lol.
 
Anyone up for a Blue Angels fly-in to Pensacola NAS later this evening (US EDT)? Feel kinda like flying it after hearing they cancelled the rest of their shows for the year due to budget cuts.
 
In need of advice

I'm having a hell of a time getting past installation on a fairly modern machine running 64bit Windows 7.

Set up takes maybe a half hour to load up, and i haven't had the patience to sit out the install process and canceled it at apx. 10% after a 3/4 hour wait.

Has anyone run into these problems?
 
I'm having a hell of a time getting past installation on a fairly modern machine running 64bit Windows 7.

Set up takes maybe a half hour to load up, and i haven't had the patience to sit out the install process and canceled it at apx. 10% after a 3/4 hour wait.

Has anyone run into these problems?

It certainly took me nearly two hours to install. I think it depends mostly on the speeds of the optical drive and HDD.

Anyone up for a Blue Angels fly-in to Pensacola NAS later this evening (US EDT)? Feel kinda like flying it after hearing they cancelled the rest of their shows for the year due to budget cuts.

I guess it's to late now.
But I'll move my flights today to the server and make some flights along the east and gulf coast to be able to quickly divert to Pensacola and jump into a F-18 if anyone joins.

I'll propably fly in the MD-11, Jetstream 41 and C-130 (which would also be a good choice for the fly-in).
So if anyone doesn't want to see me substituted with a completely different plane, I think there are freeware add-ons for all of them.
 
Installed fine on my newer PC Win7 Home Premium 64-bit.

Also installed fine on my old machine I built 6 years ago, also Win7 Home Premium 64-bit, 2.3Ghz Athlon X2, 4GB RAM. Setup didn't take but a few seconds to load, but the entire install took 1 1/2 to 2 hours.

What are the rest of your machine specs?
 
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Here's an update.

I went into task manager a found out my computer was only using 1-2% CPU and maybe 20% Memory.

So i shut down the install, opened up task manager and started shutting down superfluous apps like a lot of the sidebar gadgets like the clock or world currency monitor.

Interestingly, if gadgets are installed, but not active on your desktop, they are still running at full tilt. The windows media player gadget and wmpslideshow (both of which i have no use for) where active and were each using more memory than an instance of chrome.

Once I uninstalled those two media gadgets, the installer fired right up like it should, but copying the files across was still as slow as before.

By then a search in google was recommending I install FSX outside of the c:/program file directory ... so i did.

Now things are humming right along! My cpu is at 15% and with 25% mem usage ... and installation just completed! I'll install Acceleration and see how she works.
 
Great that it worked. I'm just sitting in the Jetstream at KMGM for a flight to KNPA.
I think I'll move to Europe after that and stay there until the sun rises in Pensacola.
 
Just got my FSX install out of mt bookshelf.
IS THERE ANYONE WANTING TO PLAY?!?!?!?!?!?!
 
Server will be down for a couple days for maintenance reasons.
 
Does anyone still use the FSX server? I can't tell when people log in unless they talk in chat, and I only see people doing that once every couple months at most, and even then it's not user names I recognize from O-F...

If this server is no longer useful to the community, I'm thinking about taking it offline permanently and reclaiming the server resources for something...possibly more interesting :)

It's not like there's any persistent state on the FSX server (like there is on the minecraft server), so if people are wanting to play together at the same time they can always do it the old fashioned way and have one of them host, at only a slight loss in convenience compared to this server.
 
I'd love to use it, if there'd be some more action. Those old days with multiple peolple flying around a carrier in Lake Tahoe or near Ascension were always great.
If "..something possibly more interesting" is DCS, I'd totally say go for it :)
 
I'd love to use it, if there'd be some more action. Those old days with multiple peolple flying around a carrier in Lake Tahoe or near Ascension were always great.
If "..something possibly more interesting" is DCS, I'd totally say go for it :)

Seconded. It'd be nice to see more people on, but honestly, it's hard for me to find the time as well. I say a repurposing of the resources would be totally appropriate.
 
I was online a couple of times the last week but there was nobody there. I would go repurposing of the resources too. :2cents:

:cheers:
 
That's kind of what I suspected--there's not much reason to be on an FSX multiplayer server by yourself unless you expect people to join you soon, since singleplayer gives you all the same (and more, since you don't have ATC or AI Traffic in MP). With the Orbiter community being spread all across the globe, people log on in their timezone, see that no one else is on, then log off and either play FSX on their own or do something else entirely.

The counter to this would be planned sessions, but it's very hard to find a time that works for everyone, and there's not really any need to have a server running 24/7 if it'll only get used for a few hours a week.

Maybe people interested in flying in FSX with other Orbinauts should start a channel on the Orbiter IRC server? That way, people who are interested can just sit in the channel while doing other things, and if the opportunity arises for multiplayer, someone can start a server and share the IP out to everyone. Do people want to try that for a couple weeks and see if that works to satisfy their multiplayer flying desires? If that sort of thing causes interest to increase to the point where a dedicated server would again be useful (or if people are having problems hosting their own), I could always bring back the dedicated server.

I think if you compare the FSX server (which hasn't had much activity at all in the last couple years) to the Minecraft server (which has been consistently active to some degree) the problem becomes clear: Minecraft allows for asymmetrical multiplayer, where one person can get on and do some stuff, and someone else can get on several hours later and work collaboratively even if the two are never on at the same time. That kind of persistence is, I think, key to a successful server for a community as small and spread out as ours.

Maybe if there was some kind of multiplayer FSPassengers, or some persistent state, people would be more interested, but that's not the case.

So, I guess, more than four and a half years (holy cow!) of nearly constant uptime after I started the FSX server, it may be time to bring it down. If a moderator wants to un-sticky this thread, that would probably be good.

As for what else to do with the server resources...I've got a couple possibilities, but I think I'd like to lean toward something that offers asymmetric multiplayer gameplay, so that people have a reason to use the server instead of singleplayer when they're on their own...
 
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