Orbiter Crash to Desktop and then weird font on all windows

Parduz

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I've tried the new beta, updating everything with SVN.
I have installed the DeltaGliderIV and started the "Dock to ISS" scenario
Orbiter shows the "splash screen" with the big "BETA" word, and then crashes (with the Windows message "the app ceased to function, etc etc.").

Now i have all windows (browser pages, google docs, explorer, Menus, etc) using a thin, pixelated font.
Here's the log:
**** Orbiter.log
000000.000: Build Mar 7 2015 [v.150307]
000000.000: Timer precision: 3.06244e-007 sec
000000.000: Found 0 joystick(s)
000000.000: Devices enumerated: 9
000000.000: Devices accepted: 7
000000.000: [ ] RGB Emulation (SW)
000000.000: [ ] Direct3D HAL (HW)
000000.000: [x] Direct3D T&L HAL (HW)
000000.000: [ ] Direct3D HAL (NVIDIA GeForce GTX 460 ) (HW)
000000.000: [x] Direct3D T&L HAL (NVIDIA GeForce GTX 460 ) (HW)
000000.000: [ ] Direct3D HAL (NVIDIA GeForce GTX 460 ) #2 (HW)
000000.000: [x] Direct3D T&L HAL (NVIDIA GeForce GTX 460 ) #2 (HW)
000000.000: Module AtlantisConfig.dll .... [Build 141220, API 141220]
000000.000: Module AtmConfig.dll ......... [Build 141220, API 141220]
000000.000: Module DGConfigurator.dll .... [Build 150306, API 150306]
000000.000: Module CustomMFD.dll ......... [Build 141220, API 141220]
000000.000: Module LaunchMFD.dll ......... [Build 140627, API 140602]
000000.000: Module LuaMFD.dll ............ [Build 141220, API 141220]
000000.000: Module transx.dll ............ [Build 100905, API 100905]
000000.000: Module TransX2.dll ........... [Build 140627, API 140602]
000000.000: Module FlightData.dll ........ [Build 141220, API 141220]
000000.000: Module OrbiterSound.dll ...... [Build 121120, API 100830]
000000.000: Module Framerate.dll ......... [Build 141220, API 141220]
000000.000:
000000.000: **** Creating simulation session
000000.000: DirectDraw interface OK
000000.000: Direct3D interface OK
000000.000: Graphics: Viewport: Fullscreen 1920 x 1080 x 32
000000.000: Graphics: Hardware T&L capability: Yes
000000.000: Graphics: Z-buffer depth: 32 bit
000000.000: Graphics: Stencil buffer depth: 8 bit
000000.000: Graphics: Active lights supported: 8
000000.000: Loading 15382 records from star database
000000.000: Module Sun.dll ............... [Build 141220, API 141220]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 141220, API 141220]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 141220, API 141220]
000000.000: Module VenusAtm2006.dll ...... [Build 141220, API 141220]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 141220, API 141220]
000000.000: Module EarthAtmJ71G.dll ...... [Build 141220, API 141220]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 141220, API 141220]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 141220, API 141220]
000000.000: Module MarsAtm2006.dll ....... [Build 141220, API 141220]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 141220, API 141220]
000000.000: Module Jupiter.dll ........... [Build 141220, API 141220]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 141220, API 141220]
000000.000: Module Europa.dll ............ [Build 141220, API 141220]
000000.000: Module Ganymede.dll .......... [Build 141220, API 141220]
000000.000: Module Callisto.dll .......... [Build 141220, API 141220]
000000.000: Module Satsat.dll ............ [Build 141220, API 141220]
000000.000: Module Saturn.dll ............ [Build 141220, API 141220]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 141220, API 141220]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 141220, API 141220]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 141220, API 141220]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 141220, API 141220]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 141220, API 141220]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 141220, API 141220]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 141220, API 141220]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 141220, API 141220]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 141220, API 141220]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module DeltaGliderIV.dll ..... [Build 140107, API 100830]
000000.000: Finished initialising status
000000.000: Finished initialising camera
What should i look for to make it runs?
And could i do something to restore the normal windows fonts -rebooting apart-?
 
And could i do something to restore the normal windows fonts -rebooting apart-?
Enable ClearType (in Control Panel).

If you don't want ClearType being disabled by Orbiter on crash, untick: Orbiter Launchpad -> Extra -> Debugging options -> Performance options -> Font smoothing -> "Disable font smoothing while Orbiter is running" checkbox.
 
That I don't know. You need to get information about the error from the Windows event viewer, or from the details button/link on the error reporting dialog box. Nothing about it is logged in the orbiter.log you posted.
 
Unless I am mistaking, only a very few addons are working with Orbiter beta. Changes in the Beta are extensive. Minor code changes and recompilation are likely going to be required until an addon can work.

If the crash occurs with stock vessels, then the crash should be investigated.

What's the status of OrbiterSound on Orbiter Beta ?
 
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