Just download this:
http://www.mediafire.com/download/j36ua8j35tg66yk/SouthNorway.7z
and have a look at the config file -- IIRC both the texture and elevation are made of 1 deg. X 1 deg. tiles. The syntax of the colormap lines is similar to the syntax of the heightmap lines.
To duplicate the tile, just add config file lines putting the same bitmap at different coordinates.
Thanks Kamaz, it looks great that, I just cant get any results on the moon, it could be that im looking in the wrong place when I run the sim,
but its frustrating.
Here is my moon.cfg and it looks ok to me, could it be that the moon requires different parameters in the lines?
//Moon config file
seed =3856 //Microtexture and microterrain noise seed
sbcrater =1 //Surface base craters ridge height
microtexture=1 //Microtexturing
microtex_lev=200379.9998 //Microtexture level
belowsphere =0 //Below sphere terrain
altlimit =600000 //Meters to cutoff
blendlimit =50000 //Meters from altlim to cutoff start
glhmaplevel =8 //Max global heightmap level
glhmapop =3 //Global heightmap operator
glhmapflag =0 //Global heightmap flag
speccol =0 0 0 //Surface reflection color
specpow =4 //Surface reflection power
ospeccol =0 0 0 //Water reflection color
ospecpow =0 //Water reflection power
function=1
//O-operator, 0=add, 1=multiply, 2=replace, 3=add&truncate ocean; F-flag, 1=truncate <0; U=use flag, 1=use
//heightmap =--------------file name-----------------|lower lat|upper lat|west lon|east lon| scale |O|F|U
//
heightmaphei=moon |-0090.0000|+0090.0000|+0000.0000|+0360.0000|00032768|2|0|1
colormap=moon |-0090.0000|+0090.0000|+0000.0000|+0360.0000|00032768|2|0
//
//Flat spaces: flat=lower lat,upper lat,west lon,east lon
//SURFTILE's list
BEGIN_SURFTILELIST
END_SURFTILELIST
Id really like to see someones moon.cfg with colormaps entries so I can see where coordinates for the moon, for all I know this texture is appearing on the dark side of the moon.
---------- Post added at 22:32 ---------- Previous post was at 17:43 ----------
This is what im trying to achieve, it looks like im out of my depth, even the guy who made this program says its a lot of work.
http://orbiter-forum.com/showthread.php?p=124354&postcount=10