Problem Orulex Land Generator Problems

ben bradford

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Hi all,
Just lately i have been interested in making planet surfaces look more realistic, so i turned to Orulex. I have been on it for hours trying to get to grips with it but i just cant work it out. Could anyone just basically explain it simply to me????
Any support would go a long way,
Ben :hello:
 
There isn't a lot to work out, besides the fact that Orulex was designed for Orbiter 2006-P1, and doesn't play nicely with Orbiter 2010.

If you're using 2010, you'll want to look to Artlav's OGLA graphics client in OVP, when it's finished at least. It's very beta for the moment, but it includes multiple light sources and integrated terrain, and more stuff, etc.

As for explaining Orulex, with 2006-P1, it's a matter of unpacking, activating the module, and playing, same as most other addons. If you want to muck with heightmaps, that's another story, but you don't need to.
 
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