OK this could be a stupid topic, but still.
The DG, the space shuttle, the probes, all look small to me. I realize their actual size only when near a MMU. But then, when MMUs are not around, I feel like the spacecraft is tiny again.
This may actually be normal, but when you know that the space shuttle is big, I shouldn't still get that feeling using Orbiter.
Do you think that texture quality could improve this?
Do you think that some other components could be improved in relation to this perception?
I notice indeed that watching video by NASA this feeling is not present, maybe because the real environment (launchpad, ISS, etc) sets a best perception of the spacecraft size.
When I will be able to run the various graphics clients I'll try to see if they solve this aspect. In the meanwhile I would like to listen to your thoughts.
It's a bad feeling to fly a DG which looks tiny and fragile.
The DG, the space shuttle, the probes, all look small to me. I realize their actual size only when near a MMU. But then, when MMUs are not around, I feel like the spacecraft is tiny again.
This may actually be normal, but when you know that the space shuttle is big, I shouldn't still get that feeling using Orbiter.
Do you think that texture quality could improve this?
Do you think that some other components could be improved in relation to this perception?
I notice indeed that watching video by NASA this feeling is not present, maybe because the real environment (launchpad, ISS, etc) sets a best perception of the spacecraft size.
When I will be able to run the various graphics clients I'll try to see if they solve this aspect. In the meanwhile I would like to listen to your thoughts.
It's a bad feeling to fly a DG which looks tiny and fragile.