Problem Puting DG IV in orbit using Editor causes damage

danmand

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I'm in the DG IV on a planet (I've tried Earth and Mars so far) and would like to use the scenario editor to get to orbit quickly. I adjust orbiter elements in the editor and apply them and I immediately get an alert saying my hover engines and gear are destroyed.

Am I missing a step somewhere?

Thanks
 
I have never heard of this issue. The only thing I can think of is maybe you are doing the adjustment and it some how is putting through the planet. I just hit in orbit and poof I am good to go. I have done it with loads of the addon's to when creating a custom little solar system. Rather then flying everything to where I want it and leaving it. Sorry I can't be much help. maybe just try clicking in orbit. or maybe launch and get stable then give it a go.
 
Just Pause the game before using the Scenario Editor. If you don't, you move the spacecraft through the atmosphere at a near-infinite velocity and expose it to near-infinite G-forces. Which causes some troubles. ;)
 
The pause option didn't work. The ship ended up in orbit like I wanted it to, however as soon as I hit "resume" it damaged the ship. Always the same things, gear and hover engines. Very strange
 
Put the DGIV into safe mode before moving it.
 
Very strange

Not that much, technically it is a matter of using clbkPreStep or clbkPostStep in the code, I think...
 
Sadly the safe mode idea didn't work either. The gear and hover engines were damaged even while in safe mode.

I don't understand the reference "clbkPreStep or clbkPostStep". Is that a config file setting of some sort?

I appreciate the ideas. They all make sense. Could another add on be causing this?
 
I don't understand the reference "clbkPreStep or clbkPostStep". Is that a config file setting of some sort?

No. That's the way things are written and sorted in the .dll C++ code. You can't change this.

About addons, when you have a problem, always try to reproduce it on an Orbiter 2010 P1 clean install. That way you can't be categoric the problem is caused by an addon or not.

Else you can always repair the gear and the hover engines by finding their corresponding lines in the savegame file (scenario .cfg file) and set damage to 0 if it is 1.
 
Wow. I can't imagine being so bored with Orbiter that I'd want to use the scenario editor to get to orbit quickly, and still have enough interest to continue from there.

In any case, if you are on Earth or Mars, use the appropriate ascent autopilot and set time accel. to 10x. You'll be there within two minutes.


Or you could always plan a bit ahead and save your scenario where ever you wish to start from the next time you play.
 
If you get into flight, then shut the hover doors and pull up the gear before "going to orbit", then you probably won't experience problems. Just an idea here: The DGIV damages things that are open.
 
I was trying to follow some Transx video tutorials and wanted to save time. I'll just do it in a different ship. I think that would be easier.

Thanks for all the input though.
 
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