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I'm trying to make use of the DeltaGlider's function adding a text name to the vessel texture. But, unfortunately, I didn't make my textures work nicely, reading left-to-right and so on.
I'm sure there's an easy way to fix this, but it doesn't seem possible to use TextOut to add text at an angle (or is it?)
So I was thinking I could put the text down and then rotate the entire image, but I can't figure out how to do that either.
Can anyone point me down the right path?
I'm sure there's an easy way to fix this, but it doesn't seem possible to use TextOut to add text at an angle (or is it?)
So I was thinking I could put the text down and then rotate the entire image, but I can't figure out how to do that either.
Can anyone point me down the right path?