Problem Rotation instability at high warp rates

HarvesteR

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Hello,

Sorry if this has been posted before... my search came up with nothing...

So, this has been bugging me for a while... Whenever I set Orbiter to a high time warp rate (above 100x), the ship becomes unstable and starts to rotate wildly...

This happens regardless of whether any attitude hold is on or off...
If there is no attitude hold, the rotation starts slowly, then mounts up... in 10000x warp this becomes very pronounced very fast, and after a while, I'm forced to warp back to 1x and kill rot.
If there is attitude hold, the ship is stable(ish) up to 100x... above that it goes wild and spins around madly until I bring the time compression back to 10x, where I assume the autopilot kicks in again and corrects the rotation...

I don't remember this happening in earlier versions of Orbiter (I'm on O2010P1 now)... it makes interplanetary trips most unconfortable... it does feel like a very noobish problem though, so hopefully there will be an easy solution ;)

As always, thanks in advance!!

Cheers
 
:facepalm: Oops, sorry... I might have used bad terms in my search then.

Thanks for the link!!

Cheers
 
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